73 lines
2.2 KiB
C
73 lines
2.2 KiB
C
#include <string.h>
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#include "unity.h"
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#include "taskchampion.h"
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// creating UUIDs does not crash
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static void test_uuid_creation(void) {
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tc_uuid_new_v4();
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tc_uuid_nil();
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}
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// converting UUIDs to a buf works
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static void test_uuid_to_buf(void) {
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TEST_ASSERT_EQUAL(TC_UUID_STRING_BYTES, 36);
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TCUuid u2 = tc_uuid_nil();
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char u2str[TC_UUID_STRING_BYTES];
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tc_uuid_to_buf(u2, u2str);
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TEST_ASSERT_EQUAL_MEMORY("00000000-0000-0000-0000-000000000000", u2str, TC_UUID_STRING_BYTES);
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}
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// converting UUIDs to a buf works
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static void test_uuid_to_str(void) {
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TCUuid u = tc_uuid_nil();
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TCString s = tc_uuid_to_str(u);
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TEST_ASSERT_EQUAL_STRING(
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"00000000-0000-0000-0000-000000000000",
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tc_string_content(&s));
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tc_string_free(&s);
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}
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// converting valid UUIDs from string works
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static void test_uuid_valid_from_str(void) {
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TCUuid u;
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char *ustr = "23cb25e0-5d1a-4932-8131-594ac6d3a843";
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TEST_ASSERT_EQUAL(TC_RESULT_OK, tc_uuid_from_str(tc_string_borrow(ustr), &u));
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TEST_ASSERT_EQUAL(0x23, u.bytes[0]);
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TEST_ASSERT_EQUAL(0x43, u.bytes[15]);
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}
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// converting invalid UUIDs from string fails as expected
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static void test_uuid_invalid_string_fails(void) {
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TCUuid u;
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char *ustr = "not-a-valid-uuid";
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TEST_ASSERT_EQUAL(TC_RESULT_ERROR, tc_uuid_from_str(tc_string_borrow(ustr), &u));
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}
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// converting invalid UTF-8 UUIDs from string fails as expected
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static void test_uuid_bad_utf8(void) {
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TCUuid u;
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char *ustr = "\xf0\x28\x8c\xbc";
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TEST_ASSERT_EQUAL(TC_RESULT_ERROR, tc_uuid_from_str(tc_string_borrow(ustr), &u));
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}
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// converting a string with embedded NUL fails as expected
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static void test_uuid_embedded_nul(void) {
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TCUuid u;
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TEST_ASSERT_EQUAL(TC_RESULT_ERROR, tc_uuid_from_str(tc_string_clone_with_len("ab\0de", 5), &u));
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}
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int uuid_tests(void) {
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UNITY_BEGIN();
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// each test case above should be named here, in order.
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RUN_TEST(test_uuid_creation);
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RUN_TEST(test_uuid_valid_from_str);
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RUN_TEST(test_uuid_to_buf);
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RUN_TEST(test_uuid_to_str);
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RUN_TEST(test_uuid_invalid_string_fails);
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RUN_TEST(test_uuid_bad_utf8);
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RUN_TEST(test_uuid_embedded_nul);
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return UNITY_END();
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}
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