//////////////////////////////////////////////////////////////////////////////// // Taskwarrior Lua API // // Copyright 2006-2012, Paul Beckingham, Federico Hernandez. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // http://www.opensource.org/licenses/mit-license.php // //////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDED_API #define INCLUDED_API #define L10N // Localization complete. #include #ifdef HAVE_LIBLUA #include #include #include extern "C" { #include #include #include } class API { public: API (); API (const API&); API& operator= (const API&); ~API (); void initialize (); bool callProgramHook (const std::string&, const std::string&); bool callTaskHook (const std::string&, const std::string&, Task&); private: void loadFile (const std::string&); public: lua_State* _state; std::vector _loaded; // Context for the API. // std::vector all; Task _current; // std::string& name; // std::string& value; }; #endif #endif ////////////////////////////////////////////////////////////////////////////////