Code Cleanup
- All objects now use the same convention for naming members. The consistency is a good thing.
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@@ -58,12 +58,12 @@ private:
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void loadFile (const std::string&);
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public:
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lua_State* L;
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std::vector <std::string> loaded;
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lua_State* _L;
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std::vector <std::string> _loaded;
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// Context for the API.
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// std::vector <Task> all;
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Task current;
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Task _current;
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// std::string& name;
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// std::string& value;
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};
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