NewsItem: Add punchline, background and bg_title attributes
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@@ -79,13 +79,19 @@ void wait_for_enter ()
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NewsItem::NewsItem (
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NewsItem::NewsItem (
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bool major,
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bool major,
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const std::string& title,
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const std::string& title,
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const std::string& punchline,
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const std::string& update,
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const std::string& update,
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const std::string& bg_title,
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const std::string& background,
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const std::string& reasoning,
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const std::string& reasoning,
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const std::string& actions
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const std::string& actions
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) {
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) {
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_major = major;
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_major = major;
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_title = title;
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_title = title;
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_punchline = punchline;
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_update = update;
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_update = update;
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_bg_title = bg_title;
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_background = background;
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_reasoning = reasoning;
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_reasoning = reasoning;
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_actions = actions;
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_actions = actions;
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}
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}
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@@ -35,10 +35,22 @@ class NewsItem {
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public:
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public:
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bool _major = false;
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bool _major = false;
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std::string _title;
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std::string _title;
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std::string _punchline;
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std::string _update;
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std::string _update;
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std::string _bg_title;
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std::string _background;
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std::string _reasoning;
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std::string _reasoning;
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std::string _actions;
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std::string _actions;
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NewsItem (bool, const std::string&, const std::string&, const std::string& = "", const std::string& = "");
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NewsItem (
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bool,
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const std::string&,
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const std::string& = "",
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const std::string& = "",
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const std::string& = "",
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const std::string& = "",
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const std::string& = "",
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const std::string& = ""
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);
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void render ();
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void render ();
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};
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};
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