- Fixed bug whereby the UUID generated by the custom generator was not terminated.
- Fixed bug whereby random numbers were used by the custom UUID generator, but srandom/srand was not called first.
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@@ -207,6 +207,13 @@ int main (int argc, char** argv)
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// TODO Find out what this is, and either promote it to live code, or remove it.
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// std::set_terminate (__gnu_cxx::__verbose_terminate_handler);
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// Set up randomness.
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#ifdef HAVE_SRANDOM
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srandom (time (NULL));
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#else
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srand (time (NULL));
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#endif
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try
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{
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// Load the config file from the home directory. If the file cannot be
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@@ -182,14 +182,18 @@ const std::string uuid ()
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static char randomHexDigit ()
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{
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static char digits[] = "0123456789abcdef";
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#ifdef HAVE_RANDOM
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return digits[random () % 16];
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#else
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return digits[rand () % 16];
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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const std::string uuid ()
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{
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// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
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char id [37];
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char id [48] = {0};
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id[0] = randomHexDigit ();
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id[1] = randomHexDigit ();
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id[2] = randomHexDigit ();
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